Don’t Update your Rendering Software
I used to despise drawing on the computer. I loved that when I was drawing with graphite, the “life” of the drawing would naturally emerge through the unintentional smudge marks that came from moving my hand across the paper.
Computer drawing only became interesting to me when I realized the computer could also generate accidental marks and unexpected moments. The first time this happened was when I ran a Make2D command on a complex form that extended far beyond the viewport boundary. The computer struggled to contain the macro view, and the output was explosive. Remnants of the geometry broke out of the viewport, while other elements were successfully contained.
I became obsessed with making drawings like this—until one fateful day, I updated my software. They had fixed the glitch. I have since come up with many ways to distress the computer and produce interesting anomalies, but I am always reluctant to update the software!